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Created page with "LEGAL INFORMATION Permission to copy, modify and distribute the files collectively known as the System Reference Document (“SRD”) is granted solely through the use of the..."
LEGAL INFORMATION
Permission to copy, modify and distribute the files collectively known as the
System Reference Document (“SRD”) is granted solely through the use of the Open
Gaming License, Version 1.0a.
This material is being released using the Open Gaming License Version 1.0a and
you should read and understand the terms of that license before using this
material.
The text of the Open Gaming License itself is not Open Game Content.
Instructions on using the License are provided within the License itself.
The following items are designated Product Identity, as defined in Section 1(e)
of the Open Game License Version 1.0a, and are subject to the conditions set
forth in Section 7 of the OGL, and are not Open Content: Dungeons & Dragons,
D&D, Player’s Handbook, Dungeon Master, Monster Manual, d20 System, Wizards of
the Coast, d20 (when used as a trademark), Forgotten Realms, Faerûn, proper
names (including those used in the names of spells or items), places, Red Wizard
of Thay, the City of Union, Heroic Domains of Ysgard, Ever-Changing Chaos of
Limbo, Windswept Depths of Pandemonium, Infinite Layers of the Abyss, Tarterian
Depths of Carceri, Gray Waste of Hades, Bleak Eternity of Gehenna, Nine Hells of
Baator, Infernal Battlefield of Acheron, Clockwork Nirvana of Mechanus,
Peaceable Kingdoms of Arcadia, Seven Mounting Heavens of Celestia, Twin
Paradises of Bytopia, Blessed Fields of Elysium, Wilderness of the Beastlands,
Olympian Glades of Arborea, Concordant Domain of the Outlands, Sigil, Lady of
Pain, Book of Exalted Deeds, Book of Vile Darkness, beholder, gauth, carrion
crawler, tanar’ri, baatezu, displacer beast, githyanki, githzerai, mind flayer,
illithid, umber hulk, yuan-ti.
All of the rest of the SRD is Open Game Content as described in Section 1(d) of
the License.
More information on the Open Game License can be found at www.wizards.com/d20.
The terms of the Open Gaming License Version 1.0a are as follows:
OPEN GAME LICENSE Version 1.0a
The following text is the property of Wizards of the Coast, Inc. and is
Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.
1. Definitions: (a)"Contributors" means the copyright and/or trademark owners
who have contributed Open Game Content; (b)"Derivative Material" means
copyrighted material including derivative works and translations (including into
other computer languages), potation, modification, correction, addition,
extension, upgrade, improvement, compilation, abridgment or other form in which
an existing work may be recast, transformed or adapted; (c) "Distribute" means
to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit
or otherwise distribute; (d)"Open Game Content" means the game mechanic and
includes the methods, procedures, processes and routines to the extent such
content does not embody the Product Identity and is an enhancement over the
prior art and any additional content clearly identified as Open Game Content by
the Contributor, and means any work covered by this License, including
translations and derivative works under copyright law, but specifically excludes
Product Identity. (e) "Product Identity" means product and product line names,
logos and identifying marks including trade dress; artifacts; creatures
characters; stories, storylines, plots, thematic elements, dialogue, incidents,
language, artwork, symbols, designs, depictions, likenesses, formats, poses,
concepts, themes and graphic, photographic and other visual or audio
representations; names and descriptions of characters, spells, enchantments,
personalities, teams, personas, likenesses and special abilities; places,
locations, environments, creatures, equipment, magical or supernatural abilities
or effects, logos, symbols, or graphic designs; and any other trademark or
registered trademark clearly identified as Product identity by the owner of the
Product Identity, and which specifically excludes the Open Game Content; (f)
"Trademark" means the logos, names, mark, sign, motto, designs that are used by
a Contributor to identify itself or its products or the associated products
contributed to the Open Game License by the Contributor (g) "Use", "Used" or
"Using" means to use, Distribute, copy, edit, format, modify, translate and
otherwise create Derivative Material of Open Game Content. (h) "You" or "Your"
means the licensee in terms of this agreement.
2. The License: This License applies to any Open Game Content that contains a
notice indicating that the Open Game Content may only be Used under and
in terms of this License. You must affix such a notice to any Open Game Content
that you Use. No terms may be added to or subtracted from this License
except as described by the License itself. No other terms or conditions may be
applied to any Open Game Content distributed using this License.
3. Offer and Acceptance: By Using the Open Game Content You indicate Your
acceptance of the terms of this License.
4. Grant and Consideration: In consideration for agreeing to use this License,
the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive
license with the exact terms of this License to Use, the Open Game Content.
5.Representation of Authority to Contribute: If You are contributing original
material as Open Game Content, You represent that Your Contributions are Your
original creation and/or You have sufficient rights to grant the rights conveyed
by this License.
6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of
this License to include the exact text of the COPYRIGHT NOTICE of any Open Game
Content You are copying, modifying or distributing, and You must add the title,
the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of
any original Open Game Content you Distribute.
7. Use of Product Identity: You agree not to Use any Product Identity, including
as an indication as to compatibility, except as expressly licensed in another,
independent Agreement with the owner of each element of that Product Identity.
You agree not to indicate compatibility or co-adaptability with any Trademark or
Registered Trademark in conjunction with a work containing Open Game Content
except as expressly licensed in another, independent Agreement with the owner of
such Trademark or Registered Trademark. The use of any Product Identity in Open
Game Content does not constitute a challenge to the ownership of that Product
Identity. The owner of any Product Identity used in Open Game Content shall
retain all rights, title and interest in and to that Product Identity.
8. Identification: If you distribute Open Game Content You must clearly
indicate which portions of the work that you are distributing are Open Game
Content.
9. Updating the License: Wizards or its designated Agents may publish updated
versions of this License. You may use any authorized version of this License to
copy, modify and distribute any Open Game Content originally distributed under
any version of this License.
10. Copy of this License: You MUST include a copy of this License with every
copy of the Open Game Content You Distribute.
11. Use of Contributor Credits: You may not market or advertise the Open Game
Content using the name of any Contributor unless You have written permission
from the Contributor to do so.
12. Inability to Comply: If it is impossible for You to comply with any of the
terms of this License with respect to some or all of the Open Game Content due
to statute, judicial order, or governmental regulation then You may not Use any
Open Game Material so affected.
13. Termination: This License will terminate automatically if You fail to
comply with all terms herein and fail to cure such breach within 30 days of
becoming aware of the breach. All sublicenses shall survive the termination of
this License.
14. Reformation: If any provision of this License is held to be unenforceable,
such provision shall be reformed only to the extent necessary to make it
enforceable.
15. COPYRIGHT NOTICE
Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.
System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.;
Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins,
David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid,
James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
Modern System Reference Document Copyright 2002, Wizards of the Coast, Inc.;
Authors Bill Slavicsek, Jeff Grubb, Rich Redman, Charles Ryan, based on material
by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, Peter Adkinson,
Bruce R. Cordell, John Tynes, Andy Collins and JD Wiker
Unearthed Arcana, Copyright 2004, Wizards of the Coast, Inc.; Authors Andy
Collins, Jesse Decker, David Noonan, and Rich Redman Villains, Copyright 2002,
Bastion Press, Inc.
Dynasties and Demagogues, Copyright 2003, Trident, Inc. d/b/a
Atlas Games; Author Chris Aylott.
Occult Lore, Copyright 2002, Trident, Inc. d/b/a Atlas Games;
Authors Keith Baker, Adam Bank, Chris Jones, Scott Reeves, and
Elton Robb.
Crime and Punishment, Copyright 2003, Trident Inc. d/b/a Atlas
Games; author Keith Baker.
System Reference Document 5.1 Copyright 2016,
Wizards of the Coast, Inc.; Authors Mike Mearls,
Jeremy Crawford, Chris Perkins, Rodney Thompson,
Peter Lee, James Wyatt, Robert J. Schwalb, Bruce R.
Cordell, Chris Sims, and Steve Townshend, based on
original material by E. Gary Gygax and Dave Arneson.
The Book of Fiends © 2003, Green Ronin Publishing; Authors: Aaron Loeb, Erik Mona, Chris Pramas, and
Robert J. Schwalb.
Amphisbaena from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and
distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax.
Angel, Monadic Deva from the Tome of Horrors Complete© 2011, Necromancer Games, Inc., published and
distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax.
Bat, Mobat from the Tome of Horrors Complete© 2011, Necromancer Games, Inc., published and distributed
by Frog God Games; Authors: Scott Greene and Clark Peterson, based on original material by Gary Gygax.
Cave Fisher from the Tome of Horrors Complete© 2011, Necromancer Games, Inc., published and distributed
by Frog God Games; Author: Scott Greene, based on original material by Lawrence Schick.
Daemon, Piscodaemon from the Tome of Horrors Complete© 2011, Necromancer Games, Inc., published and
distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax.
Demon Lord, Baphomet from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published
and distributed by Frog God Games; Author: Scott Greene, based on material by Gary Gygax.
Demon Lord,Jubilex from the Tome of Horrors Complete© 2011, Necromancer Games, Inc., published and
distributed by Frog God Games; Author: Scott Greene, based on material by Gary Gygax.
Demon Lord, Kostchtchie from the Tome of Horrors Complete© 2011, Necromancer Games, Inc., published
and distributed by Frog God Games; Author: Scott Greene, based on material by Gary Gygax.
Demon Lord, Orcus from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and
distributed by Frog God Games; Author: Scott Greene and Clark Peterson, based on material by Gary Gygax.
Demon Lord, Pazuzu from the Tome of Horrors Complete© 2011, Necromancer Games, Inc., published and
distributed by Frog God Games; Author: Scott Greene, based on material by Gary Gyg � x.
Grippli from the Tome of Horrors Complete© 2011, Necromancer Games, Inc., published and distributed by
Frog God Games; Author: Scott Greene, based on original material by Gary Gygax.
Rot Grub from the Tome of Horrors Complete© 2011, Necromancer Games, Inc., published and distributed
by Frog God Games; Authors: Scott Greene and Clark Peterson, based on original material by Gary Gygax.
Soul Eater from the Tome of Horrors Complete© 2011, Necromancer Games, Inc., published and distributed
by Frog God Games; Author: Scott Greene, based on original material by David Cook.
Pathfinder Campaign Setting: Inner Sea Gods © 2014, Paizo Publishing, LLC; Authors: Sean K Reynolds, with
Amanda Hamon, James Jacobs, John Ling, Mark Moreland, David N. Ross, F. Wesley Schneider, Amber E. Scott,
Tork Shaw, James L. Sutter,Jerome Virnich.
EN World EN5ider. Copyright 2015–2017 EN Publishing.
EN World EN5ider Presents: A Touch of Class. Copyright 2017 EN Publishing.
END OF LICENSE
Permission to copy, modify and distribute the files collectively known as the
System Reference Document (“SRD”) is granted solely through the use of the Open
Gaming License, Version 1.0a.
This material is being released using the Open Gaming License Version 1.0a and
you should read and understand the terms of that license before using this
material.
The text of the Open Gaming License itself is not Open Game Content.
Instructions on using the License are provided within the License itself.
The following items are designated Product Identity, as defined in Section 1(e)
of the Open Game License Version 1.0a, and are subject to the conditions set
forth in Section 7 of the OGL, and are not Open Content: Dungeons & Dragons,
D&D, Player’s Handbook, Dungeon Master, Monster Manual, d20 System, Wizards of
the Coast, d20 (when used as a trademark), Forgotten Realms, Faerûn, proper
names (including those used in the names of spells or items), places, Red Wizard
of Thay, the City of Union, Heroic Domains of Ysgard, Ever-Changing Chaos of
Limbo, Windswept Depths of Pandemonium, Infinite Layers of the Abyss, Tarterian
Depths of Carceri, Gray Waste of Hades, Bleak Eternity of Gehenna, Nine Hells of
Baator, Infernal Battlefield of Acheron, Clockwork Nirvana of Mechanus,
Peaceable Kingdoms of Arcadia, Seven Mounting Heavens of Celestia, Twin
Paradises of Bytopia, Blessed Fields of Elysium, Wilderness of the Beastlands,
Olympian Glades of Arborea, Concordant Domain of the Outlands, Sigil, Lady of
Pain, Book of Exalted Deeds, Book of Vile Darkness, beholder, gauth, carrion
crawler, tanar’ri, baatezu, displacer beast, githyanki, githzerai, mind flayer,
illithid, umber hulk, yuan-ti.
All of the rest of the SRD is Open Game Content as described in Section 1(d) of
the License.
More information on the Open Game License can be found at www.wizards.com/d20.
The terms of the Open Gaming License Version 1.0a are as follows:
OPEN GAME LICENSE Version 1.0a
The following text is the property of Wizards of the Coast, Inc. and is
Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.
1. Definitions: (a)"Contributors" means the copyright and/or trademark owners
who have contributed Open Game Content; (b)"Derivative Material" means
copyrighted material including derivative works and translations (including into
other computer languages), potation, modification, correction, addition,
extension, upgrade, improvement, compilation, abridgment or other form in which
an existing work may be recast, transformed or adapted; (c) "Distribute" means
to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit
or otherwise distribute; (d)"Open Game Content" means the game mechanic and
includes the methods, procedures, processes and routines to the extent such
content does not embody the Product Identity and is an enhancement over the
prior art and any additional content clearly identified as Open Game Content by
the Contributor, and means any work covered by this License, including
translations and derivative works under copyright law, but specifically excludes
Product Identity. (e) "Product Identity" means product and product line names,
logos and identifying marks including trade dress; artifacts; creatures
characters; stories, storylines, plots, thematic elements, dialogue, incidents,
language, artwork, symbols, designs, depictions, likenesses, formats, poses,
concepts, themes and graphic, photographic and other visual or audio
representations; names and descriptions of characters, spells, enchantments,
personalities, teams, personas, likenesses and special abilities; places,
locations, environments, creatures, equipment, magical or supernatural abilities
or effects, logos, symbols, or graphic designs; and any other trademark or
registered trademark clearly identified as Product identity by the owner of the
Product Identity, and which specifically excludes the Open Game Content; (f)
"Trademark" means the logos, names, mark, sign, motto, designs that are used by
a Contributor to identify itself or its products or the associated products
contributed to the Open Game License by the Contributor (g) "Use", "Used" or
"Using" means to use, Distribute, copy, edit, format, modify, translate and
otherwise create Derivative Material of Open Game Content. (h) "You" or "Your"
means the licensee in terms of this agreement.
2. The License: This License applies to any Open Game Content that contains a
notice indicating that the Open Game Content may only be Used under and
in terms of this License. You must affix such a notice to any Open Game Content
that you Use. No terms may be added to or subtracted from this License
except as described by the License itself. No other terms or conditions may be
applied to any Open Game Content distributed using this License.
3. Offer and Acceptance: By Using the Open Game Content You indicate Your
acceptance of the terms of this License.
4. Grant and Consideration: In consideration for agreeing to use this License,
the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive
license with the exact terms of this License to Use, the Open Game Content.
5.Representation of Authority to Contribute: If You are contributing original
material as Open Game Content, You represent that Your Contributions are Your
original creation and/or You have sufficient rights to grant the rights conveyed
by this License.
6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of
this License to include the exact text of the COPYRIGHT NOTICE of any Open Game
Content You are copying, modifying or distributing, and You must add the title,
the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of
any original Open Game Content you Distribute.
7. Use of Product Identity: You agree not to Use any Product Identity, including
as an indication as to compatibility, except as expressly licensed in another,
independent Agreement with the owner of each element of that Product Identity.
You agree not to indicate compatibility or co-adaptability with any Trademark or
Registered Trademark in conjunction with a work containing Open Game Content
except as expressly licensed in another, independent Agreement with the owner of
such Trademark or Registered Trademark. The use of any Product Identity in Open
Game Content does not constitute a challenge to the ownership of that Product
Identity. The owner of any Product Identity used in Open Game Content shall
retain all rights, title and interest in and to that Product Identity.
8. Identification: If you distribute Open Game Content You must clearly
indicate which portions of the work that you are distributing are Open Game
Content.
9. Updating the License: Wizards or its designated Agents may publish updated
versions of this License. You may use any authorized version of this License to
copy, modify and distribute any Open Game Content originally distributed under
any version of this License.
10. Copy of this License: You MUST include a copy of this License with every
copy of the Open Game Content You Distribute.
11. Use of Contributor Credits: You may not market or advertise the Open Game
Content using the name of any Contributor unless You have written permission
from the Contributor to do so.
12. Inability to Comply: If it is impossible for You to comply with any of the
terms of this License with respect to some or all of the Open Game Content due
to statute, judicial order, or governmental regulation then You may not Use any
Open Game Material so affected.
13. Termination: This License will terminate automatically if You fail to
comply with all terms herein and fail to cure such breach within 30 days of
becoming aware of the breach. All sublicenses shall survive the termination of
this License.
14. Reformation: If any provision of this License is held to be unenforceable,
such provision shall be reformed only to the extent necessary to make it
enforceable.
15. COPYRIGHT NOTICE
Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.
System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.;
Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins,
David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid,
James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
Modern System Reference Document Copyright 2002, Wizards of the Coast, Inc.;
Authors Bill Slavicsek, Jeff Grubb, Rich Redman, Charles Ryan, based on material
by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, Peter Adkinson,
Bruce R. Cordell, John Tynes, Andy Collins and JD Wiker
Unearthed Arcana, Copyright 2004, Wizards of the Coast, Inc.; Authors Andy
Collins, Jesse Decker, David Noonan, and Rich Redman Villains, Copyright 2002,
Bastion Press, Inc.
Dynasties and Demagogues, Copyright 2003, Trident, Inc. d/b/a
Atlas Games; Author Chris Aylott.
Occult Lore, Copyright 2002, Trident, Inc. d/b/a Atlas Games;
Authors Keith Baker, Adam Bank, Chris Jones, Scott Reeves, and
Elton Robb.
Crime and Punishment, Copyright 2003, Trident Inc. d/b/a Atlas
Games; author Keith Baker.
System Reference Document 5.1 Copyright 2016,
Wizards of the Coast, Inc.; Authors Mike Mearls,
Jeremy Crawford, Chris Perkins, Rodney Thompson,
Peter Lee, James Wyatt, Robert J. Schwalb, Bruce R.
Cordell, Chris Sims, and Steve Townshend, based on
original material by E. Gary Gygax and Dave Arneson.
The Book of Fiends © 2003, Green Ronin Publishing; Authors: Aaron Loeb, Erik Mona, Chris Pramas, and
Robert J. Schwalb.
Amphisbaena from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and
distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax.
Angel, Monadic Deva from the Tome of Horrors Complete© 2011, Necromancer Games, Inc., published and
distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax.
Bat, Mobat from the Tome of Horrors Complete© 2011, Necromancer Games, Inc., published and distributed
by Frog God Games; Authors: Scott Greene and Clark Peterson, based on original material by Gary Gygax.
Cave Fisher from the Tome of Horrors Complete© 2011, Necromancer Games, Inc., published and distributed
by Frog God Games; Author: Scott Greene, based on original material by Lawrence Schick.
Daemon, Piscodaemon from the Tome of Horrors Complete© 2011, Necromancer Games, Inc., published and
distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax.
Demon Lord, Baphomet from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published
and distributed by Frog God Games; Author: Scott Greene, based on material by Gary Gygax.
Demon Lord,Jubilex from the Tome of Horrors Complete© 2011, Necromancer Games, Inc., published and
distributed by Frog God Games; Author: Scott Greene, based on material by Gary Gygax.
Demon Lord, Kostchtchie from the Tome of Horrors Complete© 2011, Necromancer Games, Inc., published
and distributed by Frog God Games; Author: Scott Greene, based on material by Gary Gygax.
Demon Lord, Orcus from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and
distributed by Frog God Games; Author: Scott Greene and Clark Peterson, based on material by Gary Gygax.
Demon Lord, Pazuzu from the Tome of Horrors Complete© 2011, Necromancer Games, Inc., published and
distributed by Frog God Games; Author: Scott Greene, based on material by Gary Gyg � x.
Grippli from the Tome of Horrors Complete© 2011, Necromancer Games, Inc., published and distributed by
Frog God Games; Author: Scott Greene, based on original material by Gary Gygax.
Rot Grub from the Tome of Horrors Complete© 2011, Necromancer Games, Inc., published and distributed
by Frog God Games; Authors: Scott Greene and Clark Peterson, based on original material by Gary Gygax.
Soul Eater from the Tome of Horrors Complete© 2011, Necromancer Games, Inc., published and distributed
by Frog God Games; Author: Scott Greene, based on original material by David Cook.
Pathfinder Campaign Setting: Inner Sea Gods © 2014, Paizo Publishing, LLC; Authors: Sean K Reynolds, with
Amanda Hamon, James Jacobs, John Ling, Mark Moreland, David N. Ross, F. Wesley Schneider, Amber E. Scott,
Tork Shaw, James L. Sutter,Jerome Virnich.
EN World EN5ider. Copyright 2015–2017 EN Publishing.
EN World EN5ider Presents: A Touch of Class. Copyright 2017 EN Publishing.
END OF LICENSE