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Doggonian

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{{Infobox-RavenloftGreyhawk-raceRace |portrait=Cosplay_pikachuIcky.jpgPNG
|attributes=Dex: +2<br/>Cha: +2
}}
''Doggonians'' are anthropomorphic dogs that come in all shapes, sizes, and breeds. Most Doggonians are between 4 and 7 feet tall though some are as small as 2 feet tall or as big as 10 feet tall leading to a rather diverse community.
Doggonians themselves are responsible for their own current state of existence. Their ancestral homeland that broke off ages ago from another plane of existence and was stabilized by their own combination of arcane , divine, and planar magicks. They are the decedents of what could be best described as a tribe of bi-pedal wolves often refered referred to in old texts as "WolfkinWolf-kin."
==Habitat/Society==
*Being living constructs, they have no known upper age limit.*Without magical assistance, they breed prodigiously slowly; ''far'' too slowly As a race soaked in magic life spans vary from family to maintain their numbers naturally.**With magical assistancefamily, they have though the same birth rate and gestation period as a humanage of majority is consistently at 22.***This assistance comes Doggonian is considered done with their basic training in their chosen area of skill at the form age of either 22 and then go through a potion or a unique magic itemsacred coming of age ritual... i.e.*Besides live birth, Chimney Cats can be created jumping through a complex alchemical process involving inducing a series one of the random portals that sort that have the habit of controlled mutations forming around the major magical nexuses in a chosen house cat[[Reynsland]].**Though the process The purpose of this quest is generally a miserable experience for to find as much information as possible about the house catlocation, broaden the vast majority of Chimney Cats are created this way.*They are generally cheery, hardworkingindividual's horizons, and unwaveringly devoted eventually find out how to get back to the Soapmaker and (most Doggonian home plane of) his various causesReynsland.*They possess an instinctive fondness for hats. **GenerallyThe only information they are given about the location they are to be sent to is that they most likely will not die upon entry, so preparation is important for the higher young Doggonian starting their journey, and they come kitted out in equipment custom to their particular build. Along with the status blessing of the wearer, the more elaborate the hat. Generally.*They believe strongly their patron Reynard in the value form of a '[[Sigil of science and progress, and are quick to adapt to any new technology introduced to themReynard]].'
==Fun Facts==
*They where engineered from goblins, halflings, and common house cats. ==WIP==*An Exercise In Self-Sustaining Alchemy**You count as both a living creature and construct.**You are immune to disease.**You have tactical advantage on saving throws to avoid being poisoned.**You have resistance against poison damage. **You don’t need to eat, drink, or breathe. Your body ''does'' go through the motions of breathing for reasons unknown, and you ''can'' eat and/or drink if you wish, though nothing inhaled or consumed will have any effect whatsoever on your person barring extreme circumstances. That said, what exactly your body does with what it inhales/consumes remains something of a mysteryEVERYONE loves Doggonians. Turns out you People who don't need to make any visits to the bathroom either. *Angles Are Attitudes*Are Your Knees Cold?*Autodidact*Catnap**You don’t need to sleep and don’t suffer the effects of exhaustion due to lack of rest, and magic can’t put you to sleep.**When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal.*Dark Vision[xxx’]*Gunslinger**Due to all that carefully engineered instinctive hard wiring the Noble Master imbued them with, all Chimney Cats (including you) are inherently proficient with all firearms.**The first attack you make in a combat with a firearm has tactical advantage and one free luck re-roll.**If an attack is made by anyone during a surprise round in which you possess ready access to a functional firearm and would not otherwise be able to act normally, you immediately use your reaction in response to attack something (anything you want, really) with the firearm in question. *I Only Wanted To Pay For College**The second, third, and fourth attacks you make during a combat have tactical disadvantage.*It’s A Kitty!*Knife-Twisting Conscience*Math Wrath*Propriety And Sobriety**You are immune to boredom.**You are immune to addiction.*Seventeen Shots, One Kill**If, after damage is rolled, a ranged attack you just made would reduce the target to 0 hp or less, you can specify that the attack was meant to be non-lethal. The target is then rendered unconscious instead of dying.*The Distance Between Wise-Cracking And Wit**you receive +2 Intelligence and +2 Charisma. *Tell All The Truth, But Tell It Slant**Due to all that carefully engineered instinctive hard wiring the Noble Master imbued them with, all Chimney Cats (including you) are inherently proficient in the Charisma[Persuasion] skill.**As long as you're not outright lying, you have tactical advantage on all Charisma[Persuasion] checks. (Hyperbole, spin-doctoring, turd-polishing, rhetorical word-twisting, bad taste and applying your finest lipstick to the ugliest pig you have is not only totally kosher for this ability, but well within theme and encouraged.)*Work Ethic**Poorly informed admiration for the so-called “puritan work effort” quickly falls to the wayside when one finally gets the chance to witness the inspired nose-to-the-grindstone dedication of the average Chimney Cat in action. The first three exhaustion levels you accrue are ignored for the purposes of determining the overall effects of exhaustionhorrible people.   
==The Benefits of Being a Doggonian==
*As a MEDIUM Doggonian
**WOOF!
***Doggonians start play with the ability to talk to dogs, Doggonian, and Common. They have no race restrictions on languages learnt from intelligence bonuses.
**Dark Vision 60ft
**Speed of 30 feet on two legs and 50 feet on four legs
***Swim speed of 15 feet
**Dogs Skills!
***Proficiency in Insight, Investigation,and Perception
**Natural Weapon: Bite!
***As an normal attack you may bite someone. With your TEETH. Doing 1d4 plus your strength or dex modifier (whichever is higher) damage. Treat this as a versatile weapon attack with piercing damage.
**Blessed of Reynard
***You start play with a [[Sigil of Reynard]]
**Versatile Runner
***You can run on both two and four limbs. You can use a bonus action to switch between the two modes during combat. While your two legged run speed is only 30ft, your four legged one is 50 ft. That being said, you cannot hold any weapons while running on four legs.
**Pupper Senses
***You get advantage on any perception checks based on smell, sound, and against spirits. Though, because of your keen hearing you also get disadvantage on checks vs. sound based attacks.
===Old Stuff to modify/whatever===
*Firearm Familiarity** +1 bonus Doggonians are a clever bunch as well as being rather agile. They originate from a pocket dimension that is a bit unstable and often forms portals in random locations in the planes. It's seen as a rite of passage for an adolescent Doggonians to go into one of the portals to attack rolls when using firearms.**Can gain proficiency seek their fortune armed with various types handmade equipment from their family, a '[[Sigil of firearms regardless of classReynard]]', and a '[[comuicompact.*Infravision (60')*Instinctive Knowledge**Bonus NWPs gained at birth/creation.***Bureaucracy***Etiquette***Language (Ancient or Modern)****If natural birth: same as the most commonly used language by The god that the birth mother. ****If created via alchemy: choice majority of any known by the individual overseeing Doggonians worship is Reynard, the processchaotic good giant celestial Bichon Frise.***Read/Write*Quick Learner**Three bonus NWP slots are gained at birth/In fact most Doggonians attribute their very creationto the good Dog.**Training time to learn anything Their capital city is divided by 4called [[Reynart]], after the good Dog, and they call their homeland [[Reynsland]]
[[Category:Ravenloft Campaign]]
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