Difference between revisions of "Game Session 2024-01-12"
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(Created page with "The Devil's Ferris Wheel game notes for '''Friday, January 12, 2024'''. Setting: City. == Players == *Abrahim Goodman (Mooret) *Blue (User:Publi...") |
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!character !! characteristic !! obstacle !! dice !! result !! notes | !character !! characteristic !! obstacle !! dice !! result !! notes | ||
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− | |[[Blue]] || (sleep) || || || | + | |[[Blue]] || (sleep: Dreamt about punching the most delicious cake) || || || |
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|[[Abrahim Goodman]] || Etiquette || Ob 2 || 4D || failure || +1 fate | |[[Abrahim Goodman]] || Etiquette || Ob 2 || 4D || failure || +1 fate |
Latest revision as of 19:02, 14 August 2024
The Devil's Ferris Wheel game notes for Friday, January 12, 2024. Setting: City.
Contents
Players
- Abrahim Goodman (Mooret)
- Blue (Publicprofile436)
- Lucas (Mongo)
- Prince Foresti (Thewaterfox)
- Tiberius Janus Barbari (Toledo)
New Elements
Tests
Day 9, Afternoon
character | characteristic | obstacle | dice | result | notes |
---|---|---|---|---|---|
Lucas | Oratory | Ob 3 | 2D | failure | +1 fate |
Abrahim Goodman | Oratory | Ob 3 | 3D | failure | |
Prince Foresti | Oratory | Ob 1 | 3D | success | +1 fate |
Blue | Alchemy | Ob 2 | 7D | success | |
Tiberius Janus Barbari | Estate Management | Ob 3 | 3D | success | +1 fate + 1 d |
Day 9, Evening
character | characteristic | obstacle | dice | result | notes |
---|---|---|---|---|---|
Prince Foresti | Singing | Ob 3 | 6D | failure | +1 fate |
Tiberius Janus Barbari | Persuasion | Ob 2 | 5D | success | +1 fate |
Abrahim Goodman | Coppersmith | Ob 4 | 5D | failure | +1 fate |
Lucas | Etching | Ob 4 | +1D | assist | |
Blue | Painting | Ob 5 | 8D | success (2) | +3 persona +1 fate |
Day 9, Night
character | characteristic | obstacle | dice | result | notes |
---|---|---|---|---|---|
Blue | Painting | Ob 5 | 8D | success (1) | +2 persona + 1 fate |
Day 10, Morning
character | characteristic | obstacle | dice | result | notes |
---|---|---|---|---|---|
Blue | (sleep: Dreamt about punching the most delicious cake) | ||||
Abrahim Goodman | Etiquette | Ob 2 | 4D | failure | +1 fate |
Lucas | Resources | Ob 3 | 3D | success | +2 persona +1 fate |
Prince Foresti | Resources | Ob 3 | 3D | success | +1 fate + 1 persona |
Tiberius Janus Barbari | Rests |
Day 10, Afternoon
character | characteristic | obstacle | dice | result | notes |
---|---|---|---|---|---|
Blue | Painting | Ob 5 | 9D | success (1) | +1 fate |
Abrahim Goodman | Merchant-Wise | Ob 2 | 4D | success | +1 persona |
Tiberius Janus Barbari | |||||
Lucas | Symbology | Ob 2 | 2D | success | +1 fate + 3 persona |
Prince Foresti | Etiquette | Ob 2 | 5D | success | +1 fate |
Day 10, Evening
character | characteristic | obstacle | dice | result | notes |
---|---|---|---|---|---|
Blue | Enchanting | Ob 6 | 14D | success | |
Abrahim Goodman | Observation | Ob 2 | 5D | success | |
Tiberius Janus Barbari | Writing | Ob 1 | 2D | success | +1 fate |
Prince Foresti | Rumor-Wise | Ob 1 | 2D | success | +1 fate |
Lucas | Resources | Ob 4 | 3D | failure | +1 fate |
Artha
category | artha | characters |
---|---|---|
belief | fate | Blue, Prince Foresti, Lucas, Abrahim Goodman, Tiberius Janus Barbari |
instinct | fate | - |
trait | fate | Blue, Prince Foresti, Lucas, Abrahim Goodman |
humor | fate | Abrahim Goodman, Blue, Lucas, Prince Foresti, Tiberius Janus Barbari |
right skill, right time | fate | Abrahim Goodman, Blue, Lucas, Prince Foresti, Tiberius Janus Barbari |
embodiment | persona | Prince Foresti |
moldbreaker | persona | Lucas |
workhorse | persona | Lucas |
mvp | persona | Tiberius Janus Barbari |
personal goals | persona | Lucas, Blue |
greater goals | deeds | - |
beyond the call | deeds | - |