Character Index
| Name |
Stock |
Age |
Lifepaths
|
| Bad Luck Bill |
Man |
34
|
- Born Noble
- Lord
- Quartermaster
- Justicar
- Deranged
|
| Alias |
Homeland |
Features
|
|
|
|
BITs
Beliefs
| Belief 1
|
society before self
|
| Belief 2
|
mankind is inherently good
|
| Belief 3
|
the prosperous are not always deserving
|
|
Instincts
| Instinct 1
|
Always looks a gift horse in the mouth
|
| Instinct 2
|
Always looks out for the little guy
|
| Instinct 3
|
Never forgets a face
|
|
Traits
| Character Traits |
Die Traits |
Call-On Traits
|
- Your Lordship
- Stern Demeanor
- Sick
|
- Linguist
- Mark Of Privilege
- Light Sleeper
|
|
|
|
Abilities
Abilities
|
Tests |
|
Artha |
|
Dice |
|
R |
D |
C |
|
Fate |
Persona |
Deeds |
|
|
|
|
|
| Stats |
Will
|
B6
|
|
—
|
0/3
|
0/2
|
|
0/20
|
0/10
|
0/3
|
| Perception
|
B3
|
—
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Power
|
B1
|
—
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Forte
|
B3
|
—
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Agility
|
B5
|
—
|
0/3
|
0/1
|
0/20
|
0/10
|
0/3
|
| Speed
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
|
|
|
|
|
| Attributes |
Health
|
B5
|
|
—
|
0/3
|
0/1
|
|
0/20
|
0/10
|
0/3
|
| Steel
|
B8
|
—
|
0/4
|
0/3
|
0/20
|
0/10
|
0/3
|
| Circles
|
B4
|
0/4
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Resources
|
B4
|
0/4
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
|
|
|
|
|
| Skills |
Hunting
|
B2
|
|
0/2
|
0/1
|
0/1
|
|
0/20
|
0/10
|
0/3
|
| Dance
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Sing
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Falconry
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Estate Management
|
B1
|
0/1
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Administration
|
B1
|
0/1
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Accounting
|
B1
|
0/1
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Haggling
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Logistics
|
B1
|
0/1
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Rule Of Law
|
B1
|
0/1
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Amercement
|
B1
|
0/1
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Interrogation
|
B4
|
0/4
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Criminal-wise
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Circuit-wise
|
B1
|
0/1
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Inconspicuous
|
B5
|
—
|
0/3
|
0/1
|
0/20
|
0/10
|
0/3
|
| Quack-wise
|
B1
|
0/1
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Command
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Persuasion
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Disguise
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Seduction
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Falsehood
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Intimidation
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Cooking
|
B1
|
0/1
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Sculpture
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Observation
|
B1
|
0/1
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Survival
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Drunkard-Wise
|
B1
|
0/1
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Carving
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Reading
|
B1
|
0/1
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Scavenging
|
B1
|
0/1
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
Computed
| Reflexes
|
4
|
| Mortal Wound
|
8
|
| Hesitation
|
4
|
Skills Being Learned
Combat
Physical Tolerances Grayscale
Net effect from wounds: -0D
| Tolerance |
Su |
Li |
Mi |
Se |
Tr |
Mo |
| Coordinate |
2 |
4 |
5 |
6 |
7 |
8 |
| Injury |
|
|
|
|
|
|
Weapons and Armour
People'N'Stuff
Gear
- Companion Animal
- Warhorse
- Skill Toolkit
- Armor, Light Mail, Run Of The Mill Quality
- Arms, Run Of The Mill Quality
- Clothes
- Shoes
Property
- Blacksmith
- General Store
- Horses
Relationships
Reputations
Affiliations