Concept
Enlightened Bastard ("The good die young, and bastards live forever.")
Character Index
Name |
Stock |
Age |
Lifepaths
|
"Blue" |
Man |
39
|
- Gifted Child
- Augur
- Rogue Wizard
- Demented Inventor
- Scholar
|
Alias |
Homeland |
Features
|
Many |
Parts Unknown |
Pale. Pale everything. Pale skin. Pale eyes. Pale hair. Just pale.
|
BITs
Beliefs
Belief 1
|
There is no "magic" or "supernatural", only the "natural" world: a single set of obscure, yet-to-be-fully-grasped rules governing the actions of everything real in a manner quantifiable to the truly observant. Understanding this is critical to fully developing one’s true potential as a mage.
|
Belief 2
|
I must show kindness and avoid violence wherever possible. Life has intrinsic value, and there’s far too much suffering in this world already for me to be adding to it.
|
Belief 3
|
Art is a weapon, anger is a distraction, and pride is the mother of both ignorance and regret.
|
|
Instincts
Instinct 1
|
Always keeps his various bullshit stories straight.
|
Instinct 2
|
Always the ascetic.
|
Instinct 3
|
Always keeps mental track of where the exits are and how to make best use of them.
|
|
Traits
Character Traits |
Die Traits |
Call-On Traits
|
- Chronologue
- Kind
- Hide Before Battle
- Pedagogue
- Unhinged
- Spooky
|
- Gifted
- Dreamer
- Spirit Familiar
- Touch Of Ages
- Fey Blood[Essence of the Earth]
- Celestial Sight
- Sixth Sense
- Weather Sense
- Low Speech
- Jaded
- Bookworm
- Geometric
- Outsider
|
- Glib
- Aura Of Innocence
- Fortitude
- Nimble
- Tinkerer
- Meticulous
- Dramatic
|
|
Artha
Fate |
Persona |
Deeds
|
16 |
4 |
0
| |
Abilities
Abilities
|
Tests |
|
Artha |
|
Dice |
|
R |
D |
C |
|
Fate |
Persona |
Deeds |
|
|
|
|
|
Stats |
Will
|
B6
|
|
—
|
0/3
|
0/2
|
|
0/20
|
0/10
|
0/3
|
Perception
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
Power
|
B1
|
—
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
Forte
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
Agility
|
B4
|
—
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Speed
|
B3
|
—
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
|
|
|
|
|
Attributes |
Health
|
B8
|
|
—
|
0/4
|
0/3
|
|
0/20
|
0/10
|
0/3
|
Steel
|
B8
|
—
|
0/4
|
0/3
|
0/20
|
0/10
|
0/3
|
Circles
|
B4
|
0/4
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Resources
|
B7*
|
—
|
0/4
|
0/2
|
0/20
|
0/10
|
0/3
|
|
|
|
|
|
Skills |
Administration
|
B3
|
|
0/3
|
0/2
|
0/1
|
|
0/20
|
0/10
|
0/3
|
Alchemy
|
B6
|
—
|
0/3
|
0/2
|
1/20
|
1/10
|
0/3
|
Anatomy
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Ancient Languages
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Apothecary
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Astrology
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Aura Reading
|
B6
|
—
|
1/3
|
0/2
|
3/20
|
3/10
|
0/3
|
Bargaining
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
Blacksmith
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Bureaucracy
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Circination
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
Composition
|
B6
|
—
|
2/3
|
0/2
|
1/20
|
0/10
|
0/3
|
Death Art
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
Enchanting
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
Engineering
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
Falsehood
|
B6
|
—
|
1/3
|
0/2
|
0/20
|
0/10
|
0/3
|
Field Dressing
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Foreign Languages
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Graveyard-wise
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Haggling
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
History
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Illumination
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Inconspicuous
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Instruction
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
Intimidation
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
Mad Invention-wise
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Mending
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
Omen-wise
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Oratory
|
B3
|
0/3
|
2/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Painting
|
B6
|
—
|
0/3
|
0/2
|
2/20
|
5/10
|
0/3
|
Persuasion
|
B6
|
—
|
1/3
|
0/2
|
2/20
|
1/10
|
0/3
|
Philosophy
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Read
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Research
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
Rule Of Law
|
B3
|
1/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Scavenging
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
Sleight Of Hand
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
Soothing Platitudes
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Sorcery
|
B6
|
—
|
3/3
|
1/2
|
3/20
|
2/10
|
0/3
|
Spirit Binding
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
Streetwise
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Summoning
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
Surgery
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Tactics
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Ugly Truth
|
B3
|
1/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Writing
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Computed
Reflexes
|
4
|
Mortal Wound
|
9
|
Hesitation
|
4
|
Skills Being Learned
Combat
Physical Tolerances Grayscale
Net effect from wounds: -0D
Tolerance |
Su |
Li |
Mi |
Se |
Tr |
Mo |
Coordinate |
4 |
4 |
4 |
4 |
5 |
6 |
Injury |
|
|
|
|
|
|
Weapons and Armour
People'N'Stuff
Gear
- Personal Effects
- Skill Toolkits
Property
- The Drowned Keep, Ancient hydraulic Complex With Attendant Town
- Eversmile Manor, Leaky and ramshackle house directly overlooking the worst smelling, stagnant, and heavily polluted bend of the section of the Síró Folyó that flows past Sans Égal.
mural, "The Eisenhardt Subversion"
Relationships
- Majordomo/"Leroy", Minor
- Governor, Powerful, Immediate Family
Reputations
- Capricious[Infamous] 1D
- "The Great and Magnanimous" 2D
Affiliations