Character Index
| Name |
Stock |
Age |
Lifepaths
|
| Edie |
Man |
37
|
- Born Noble
- Student
- Apprentice Artisan
- Artisan
- Shopkeeper
|
| Alias |
Homeland |
Features
|
|
|
|
BITs
Beliefs
| Belief 1
|
Hard work and perseverance will get me far in my Goal
|
| Belief 2
|
The ends justifies the means
|
| Belief 3
|
I have an inherent destiny that must be achieved on my own merits
|
|
Instincts
| Instinct 1
|
Always employs a healthy skepticism in Business dealings
|
| Instinct 2
|
Never betrays an emotion during a Deal
|
| Instinct 3
|
Never give anything important to someone without compensation
|
|
Traits
| Character Traits |
Die Traits |
Call-On Traits
|
- Collector
- Mind For Small Details
- Self-confident
|
|
|
|
|
Abilities
Abilities
|
Tests |
|
Artha |
|
Dice |
|
R |
D |
C |
|
Fate |
Persona |
Deeds |
|
|
|
|
|
| Stats |
Will
|
B5
|
|
—
|
0/3
|
0/1
|
|
0/20
|
0/10
|
0/3
|
| Perception
|
B5
|
—
|
0/3
|
0/1
|
0/20
|
0/10
|
0/3
|
| Power
|
B3
|
—
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Forte
|
B3
|
—
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Agility
|
B4
|
—
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Speed
|
B4
|
—
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
|
|
|
|
|
| Attributes |
Health
|
B4
|
|
0/4
|
0/2
|
0/1
|
|
0/20
|
0/10
|
0/3
|
| Steel
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Circles
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Resources
|
B4
|
0/4
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
|
|
|
|
|
| Skills |
Write
|
B3
|
|
0/3
|
0/2
|
0/1
|
|
0/20
|
0/10
|
0/3
|
| Read
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Rule Of Law
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Oratory
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Doctrine
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Etiquette
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Artisan-wise
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Mason
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Coppersmith
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Whitesmith
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Jargon
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Engineering
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Architect
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Merchant-wise
|
B4
|
0/4
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Haggling
|
B4
|
0/4
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Accounting
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Observation
|
B4
|
0/4
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Stealthy
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Bargaining
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Jeweler
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Maker's Mark-wise
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Supplier-wise
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
Computed
| Reflexes
|
4
|
| Mortal Wound
|
9
|
| Hesitation
|
5
|
Skills Being Learned
Combat
Physical Tolerances Grayscale
Net effect from wounds: -0D
| Tolerance |
Su |
Li |
Mi |
Se |
Tr |
Mo |
| Coordinate |
2 |
4 |
6 |
7 |
8 |
9 |
| Injury |
|
|
|
|
|
|
Weapons and Armour
People'N'Stuff
Gear
- Arms, Run Of The Mill Quality
- Missile Weapons, Crossbow, Run Of The Mill Quality
- Armor, Gambeson, Run Of The Mill Quality
- Clothes
- Shoes
- Skill Toolkit
Property
- Property, A Small Business
- Workshop
Relationships
- Shop Keeper's
- Shop Keeper
Reputations
Affiliations
- Jewelers Guild 1D
- Thieves guild Fence 1D