Enchanting Projects
Known Associations (Circles)
- Floyd - Master appraiser that helped Lucas when he bought his shop. He accepted a contract from Lucas to provide a very detailed appraisal of the property the current governor wants to build a temple on dedicated to Emperor X, the current emperor's father.
- Sidney - Master of fashion history and retired instructor.
Known Associations (non-Circles)
- Haqim is an Orc who works at a tea shop--> Lucas has a mission to make a pretty skirt from his existing one.
- Alfred (Al) the Alchemist - Contracted instructor in Alchemy. 1 action / day = 1 test
- Harold - Harold the Hunter - contracted to provide crabs and eagles
Notes
I have started the Wilderness Dandies (some have elite patches I made with obstacle 4 embroidery)
- Beginner's Luck: Knots: 1 fate
- Beginner's Luck: Hunting: 0 fate
- Beginner's Luck: Observation: 1 fate
Character Index
Name |
Stock |
Age |
Lifepaths
|
Lucas |
Man |
31
|
- Born Noble
- Arcane Devotee
- Seamstress
- Sorcerer
- Student
|
Alias |
Homeland |
Features
|
|
|
|
BITs
Beliefs
Belief 1
|
There is always room for improvement
|
Belief 2
|
Fashion is not optional
|
Belief 3
|
Hands on activity is better than buying finished product / paying
|
|
Instincts
Instinct 1
|
never leaves tools behind
|
Instinct 2
|
always dressed appropriately
|
Instinct 3
|
always reads the room
|
|
Traits
Character Traits |
Die Traits |
Call-On Traits
|
- Base Humility
- Fretful
- Dangerous
|
- Gifted
- Geometric
- Mark Of Privilege
|
|
|
Artha
Fate |
Persona |
Deeds
|
17 |
1 |
1
| |
Abilities
Abilities
|
Tests |
|
Artha |
|
Dice |
|
R |
D |
C |
|
Fate |
Persona |
Deeds |
|
|
|
|
|
Stats |
Will
|
B5
|
|
—
|
0/3
|
0/1
|
|
0/20
|
0/10
|
0/3
|
Perception
|
B5
|
—
|
0/3
|
0/1
|
0/20
|
0/10
|
0/3
|
Power
|
B2
|
—
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
Forte
|
B3
|
—
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Agility
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
Speed
|
B4
|
—
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
|
|
|
|
|
Attributes |
Health
|
B5
|
|
—
|
0/3
|
0/1
|
|
0/20
|
0/10
|
0/3
|
Steel
|
B4
|
0/4
|
1/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Circles
|
B2
|
1/2
|
1/1
|
0/1
|
0/20
|
1/10
|
0/3
|
Resources
|
B4
|
2/4
|
0/2
|
0/1
|
6/20
|
0/10
|
0/3
|
|
|
|
|
|
Skills |
Calligraphy
|
B2
|
|
0/2
|
0/1
|
0/1
|
|
0/20
|
0/10
|
0/3
|
Write
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
Read
|
B2
|
1/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
Research
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
Symbology
|
B3
|
0/3
|
0/2
|
0/1
|
1/20
|
3/10
|
0/3
|
Sewing
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
Embroidery
|
B3
|
2/3
|
0/2
|
0/1
|
1/20
|
0/10
|
0/3
|
Clothing-wise
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Fashion-wise
|
B2
|
1/2
|
0/1
|
0/1
|
0/20
|
1/10
|
0/3
|
Sorcery
|
B6
|
—
|
0/3
|
0/2
|
1/20
|
5/10
|
0/3
|
Enchanting
|
B5
|
—
|
2/3
|
0/1
|
2/20
|
2/10
|
0/3
|
Rule Of Law
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
Oratory
|
B2
|
0/2
|
0/1
|
1/1
|
1/20
|
0/10
|
0/3
|
Doctrine
|
B2
|
0/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
Etiquette
|
B2
|
1/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
Suasion
|
B2
|
1/2
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
Sword
|
B4
|
0/4
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
City-wise
|
B2
|
1/2
|
1/1
|
0/1
|
0/20
|
1/10
|
0/3
|
Etching
|
B3
|
1/3
|
0/2
|
1/1
|
0/20
|
1/10
|
0/3
|
Alchemy
|
B2
|
0/2
|
1/1
|
1/1
|
2/20
|
3/10
|
0/3
|
Persuasion
|
B2
|
0/2
|
1/1
|
0/1
|
4/20
|
0/10
|
0/3
|
Computed
Reflexes
|
5
|
Mortal Wound
|
8
|
Hesitation
|
5
|
Skills Being Learned
Skill | Root | Aptitude | Tests |
Hunting |
5/6 |
5 |
1 |
Knots |
5 |
5 |
1 |
Observation |
5 |
5 |
2 |
Combat
Physical Tolerances Grayscale
Net effect from wounds: -0D
Tolerance |
Su |
Li |
Mi |
Se |
Tr |
Mo |
Coordinate |
2 |
4 |
5 |
6 |
7 |
8 |
Injury |
|
|
|
|
|
|
Weapons and Armour
People'N'Stuff
Gear
- Clothes
- Traveling Gear
- Shoes
- Skill Toolkit
- Finery
- Personal Effects
- crabs and eagles
Property
- Property, A Small Business
Relationships
Reputations
- prison witch 2D
- clothier 1D
- unconventional 1D
- honest 1D
- Fashionista to Orcs 1D
Affiliations
- guild of haberdashers 2D
- mentor 1D
- insurgency 1D