Difference between revisions of "Collin"

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|lifepath5=Scout  
 
|lifepath5=Scout  
  
|fate= 5
+
|fate= 4
 
|persona= 3
 
|persona= 3
 
|deeds= 0
 
|deeds= 0
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|skill1=Sailor-wise,B2,1,0,0,0,0,0
 
|skill1=Sailor-wise,B2,1,0,0,0,0,0
 
|skill2=Ship-wise,B2,0,0,0,0,0,0
 
|skill2=Ship-wise,B2,0,0,0,0,0,0
|skill3=Seamanship,B3,0,0,0,1,1,0
+
|skill3=Seamanship,B3,2,0,0,2,1,0
 
|skill4=Rigging,B2,0,0,0,0,0,0
 
|skill4=Rigging,B2,0,0,0,0,0,0
 
|skill5=Knots,B4,0,0,0,4,1,0
 
|skill5=Knots,B4,0,0,0,4,1,0
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|beginners_luck2=Interrogate,Will,2
 
|beginners_luck2=Interrogate,Will,2
 
|beginners_luck3=Survival,Will,1
 
|beginners_luck3=Survival,Will,1
 +
|beginners_luck4=Intimidation,Will,1
  
 
|superficial=3  
 
|superficial=3  
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* Traveling Gear
 
* Traveling Gear
 
* Personal Effects
 
* Personal Effects
 +
* 2 cash dice
 
=== Property ===
 
=== Property ===
 
* Property, A House
 
* Property, A House

Revision as of 02:31, 25 May 2024

Goals: Become a renowned wood carver and sail the seas

Character Index
Name Stock Age Lifepaths
Collin Man 27
  1. Son Of A Gun
  2. Boy
  3. Sailor
  4. Carpenter's Mate
  5. Scout
Alias Homeland Features
Scraper Blue Gull Island

BITs

Beliefs
Belief 1 Laws are good "suggestions"
Belief 2 How you treat your gear is how you treat people
Belief 3 Every one is my friend, they just do not know it yet
Instincts
Instinct 1 Always be aware of your surroundings
Instinct 2 Always keep your tools in good order and ready to use
Instinct 3 Always keep your hands busy
Traits
Character Traits Die Traits Call-On Traits
  • Chronologue
  • Veneer Of Obedience
  • Drunk
  • Cursing
  • Bull's-eye Spitter
  • Sprinter
  • Sea Legs
Artha
Fate Persona Deeds
4 3 0

Abilities

Abilities

Tests Artha
Dice R D C Fate Persona Deeds
Stats Will B3 0/2 0/1 0/20 0/10 0/3
Perception B4 0/2 0/1 0/20 0/10 0/3
Power B3 0/2 0/1 0/20 0/10 0/3
Forte B4 0/2 0/1 0/20 0/10 0/3
Agility B5 0/3 0/1 0/20 0/10 0/3
Speed B6 0/3 0/2 1/20 0/10 0/3
Attributes Health B4 0/4 0/2 0/1 0/20 0/10 0/3
Steel B6 0/3 1/2 1/20 0/10 0/3
Circles B1 0/1 0/1 0/1 0/20 0/10 0/3
Resources B1 0/1 0/1 0/1 0/20 0/10 0/3
Skills Sailor-wise B2 1/2 0/1 0/1 0/20 0/10 0/3
Ship-wise B2 0/2 0/1 0/1 0/20 0/10 0/3
Seamanship B3 2/3 0/2 0/1 2/20 1/10 0/3
Rigging B2 0/2 0/1 0/1 0/20 0/10 0/3
Knots B4 0/4 0/2 0/1 4/20 1/10 0/3
Brawling B1 0/1 1/1 0/1 1/20 0/10 0/3
Sing B2 0/2 0/1 0/1 0/20 0/10 0/3
Sea-wise B3 0/3 0/2 0/1 0/20 0/10 0/3
Gambling B1 0/1 1/1 0/1 0/20 0/10 0/3
Mending B3 0/3 0/2 0/1 0/20 0/10 0/3
Wood-wise B2 0/2 0/1 0/1 0/20 0/10 0/3
Stealthy B4 0/4 0/2 0/1 3/20 2/10 0/3
Foraging B2 0/2 1/1 0/1 0/20 0/10 0/3
Orienteering B2 2/2 0/1 0/1 1/20 0/10 0/3
Observation B3 3/3 1/2 0/1 2/20 2/10 0/3
Knives B2 0/2 0/1 1/1 1/20 1/10 0/3
Cartography B2 1/2 0/1 0/1 1/20 0/10 0/3
Carving B3 0/3 1/2 0/1 1/20 0/10 0/3
Climbing B3 0/3 0/2 0/1 0/20 0/10 0/3

Computed

Reflexes 5
Mortal Wound 9
Hesitation 7

Skills Being Learned

SkillRootAptitudeTests
Persuasion 3 7 1
Interrogate 3 7 2
Survival 3 7 1
Intimidation 3 7 1

Combat

Physical Tolerances Grayscale

Net effect from wounds: -0D


Tolerance Su Li Mi Se Tr Mo
Coordinate 3 5 6 7 8 9
Injury

Weapons and Armour

People'N'Stuff

Gear

  • Arms, Run Of The Mill Quality
  • Skill Toolkit
  • Traveling Gear
  • Personal Effects
  • 2 cash dice

Property

  • Property, A House

Relationships

  • City Runners 1D

Reputations

Affiliations