Difference between revisions of "Lucas"
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| Line 15: | Line 15: | ||
|Hunting 1/5 tests complete | |Hunting 1/5 tests complete | ||
| − | |Persuasion 3/5 tests complete | + | |Persuasion 3/5 tests complete - 3 fate |
| Line 65: | Line 65: | ||
|steel=B4,0,0,0,0,0,0 | |steel=B4,0,0,0,0,0,0 | ||
|circles=B2,1,1,0,0,1,0 | |circles=B2,1,1,0,0,1,0 | ||
| − | |resources=B3, | + | |resources=B3,2,2,0,3,0,0 |
|skill1=Calligraphy,B2,0,0,0,0,0,0 | |skill1=Calligraphy,B2,0,0,0,0,0,0 | ||
|skill2=Write,B2,0,0,0,0,0,0 | |skill2=Write,B2,0,0,0,0,0,0 | ||
| − | |skill3=Read,B2, | + | |skill3=Read,B2,1,0,0,0,0,0 |
|skill4=Research,B2,0,0,0,0,0,0 | |skill4=Research,B2,0,0,0,0,0,0 | ||
|skill5=Symbology,B2,1,0,0,0,0,0 | |skill5=Symbology,B2,1,0,0,0,0,0 | ||
| Line 76: | Line 76: | ||
|skill8=Clothing-wise,B3,0,0,0,0,0,0 | |skill8=Clothing-wise,B3,0,0,0,0,0,0 | ||
|skill9=Fashion-wise,B2,0,0,0,0,0,0 | |skill9=Fashion-wise,B2,0,0,0,0,0,0 | ||
| − | |skill10=Sorcery,B2,0,0, | + | |skill10=Sorcery,B2,0,0,1,1,2,0 |
| − | |skill11=Enchanting,B5,0, | + | |skill11=Enchanting,B5,0,1,0,1,0,0 |
|skill12=Rule Of Law,B2,0,0,0,0,0,0 | |skill12=Rule Of Law,B2,0,0,0,0,0,0 | ||
|skill13=Oratory,B2,0,0,0,0,0,0 | |skill13=Oratory,B2,0,0,0,0,0,0 | ||
| Line 84: | Line 84: | ||
|skill16=Suasion,B2,1,0,0,0,0,0 | |skill16=Suasion,B2,1,0,0,0,0,0 | ||
|skill17=Sword,B3,0,0,0,0,0,0 | |skill17=Sword,B3,0,0,0,0,0,0 | ||
| − | |skill18=City-wise,B2, | + | |skill18=City-wise,B2,1,0,0,0,0,0 |
|skill19=Etching,B3,0,0,0,0,0,0 | |skill19=Etching,B3,0,0,0,0,0,0 | ||
|skill20=Alchemy,B5, 0,0,0,0,0,0 | |skill20=Alchemy,B5, 0,0,0,0,0,0 | ||
Revision as of 21:50, 4 November 2023
Contents
Enchanting Projects
- Fibulas Fabulas, a brooch
- Shear Satisfaction, a pair of tailoring shears
Known Associations (Circles)
- Floyd - Master appraiser that helped Lucas when he bought his shop. He accepted a contract from Lucas to provide a very detailed appraisal of the property the current governor wants to build a temple on dedicated to Emperor X, the current emperor's father.
- Sidney - Master of fashion history and retired instructor.
Known Associations (non-Circles)
- Haqim is an Orc who works at a tea shop--> Lucas has a mission to make a pretty skirt from his existing one.
Beginners Luck
|Alchemy 1/5 tests complete
|Hunting 1/5 tests complete
|Persuasion 3/5 tests complete - 3 fate
| Name | Stock | Age | Lifepaths |
|---|---|---|---|
| Lucas | Man | 31 |
|
| Alias | Homeland | Features | |
BITs
|
|
||||||||||||
|
|
Abilities
Abilities
| Tests | Artha | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Dice | R | D | C | Fate | Persona | Deeds | ||||
| Stats | Will | B5 | — | 0/3 | 0/1 | 0/20 | 0/10 | 0/3 | ||
| Perception | B5 | — | 0/3 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Power | B2 | — | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Forte | B3 | — | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Agility | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
| Speed | B4 | — | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Attributes | Health | B5 | — | 0/3 | 0/1 | 0/20 | 0/10 | 0/3 | ||
| Steel | B4 | 0/4 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Circles | B2 | 1/2 | 1/1 | 0/1 | 0/20 | 1/10 | 0/3 | |||
| Resources | B3 | 2/3 | 2/2 | 0/1 | 3/20 | 0/10 | 0/3 | |||
| Skills | Calligraphy | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | ||
| Write | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Read | B2 | 1/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Research | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Symbology | B2 | 1/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Sewing | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
| Embroidery | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Clothing-wise | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Fashion-wise | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Sorcery | B2 | 0/2 | 0/1 | 1/1 | 1/20 | 2/10 | 0/3 | |||
| Enchanting | B5 | — | 1/3 | 0/1 | 1/20 | 0/10 | 0/3 | |||
| Rule Of Law | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Oratory | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Doctrine | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Etiquette | B2 | 1/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Suasion | B2 | 1/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Sword | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| City-wise | B2 | 1/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Etching | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Alchemy | B5 | — | 0/3 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Hunting | B5 | — | 0/3 | 0/1 | 0/20 | 0/10 | 0/3 | |||
| Persuasion | B5 | — | 0/3 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Computed
| Reflexes | 5 |
|---|---|
| Mortal Wound | 8 |
| Hesitation | 5 |
Skills Being Learned
| Skill | Root | Aptitude | Tests |
|---|
Combat
Physical Tolerances Grayscale
Net effect from wounds: -0D
| Tolerance | Su | Li | Mi | Se | Tr | Mo |
|---|---|---|---|---|---|---|
| Coordinate | 2 | 4 | 5 | 6 | 7 | 8 |
| Injury |
Weapons and Armour
People'N'Stuff
Gear
- Clothes
- Traveling Gear
- Shoes
- Skill Toolkit
- Finery
- Personal Effects
Property
- Property, A Small Business
Relationships
- court sponsor
Reputations
- clothier 1D
- unconventional 1D
- honest 1D
Affiliations
- guild of haberdashers 1D