Difference between revisions of "Collin"
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Line 14: | Line 14: | ||
|lifepath5=Scout | |lifepath5=Scout | ||
− | |fate= | + | |fate= 5 |
− | |persona= | + | |persona= 3 |
|deeds= 0 | |deeds= 0 | ||
Line 22: | Line 22: | ||
|belief3=Every one is my friend, they just do not know it yet | |belief3=Every one is my friend, they just do not know it yet | ||
− | |instinct1=Always be aware of your | + | |instinct1=Always be aware of your surroundings |
|instinct2=Always keep your tools in good order and ready to use | |instinct2=Always keep your tools in good order and ready to use | ||
|instinct3=Always keep your hands busy | |instinct3=Always keep your hands busy | ||
Line 50: | Line 50: | ||
|health=B4,0,0,0,0,0,0 | |health=B4,0,0,0,0,0,0 | ||
− | |steel=B6,0,0, | + | |steel=B6,0,0,1,1,0,0 |
|circles=B1,0,0,0,0,0,0 | |circles=B1,0,0,0,0,0,0 | ||
|resources=B1,0,0,0,0,0,0 | |resources=B1,0,0,0,0,0,0 | ||
Line 56: | Line 56: | ||
|skill1=Sailor-wise,B2,1,0,0,0,0,0 | |skill1=Sailor-wise,B2,1,0,0,0,0,0 | ||
|skill2=Ship-wise,B2,0,0,0,0,0,0 | |skill2=Ship-wise,B2,0,0,0,0,0,0 | ||
− | |skill3=Seamanship, | + | |skill3=Seamanship,B3,0,0,0,1,1,0 |
|skill4=Rigging,B2,0,0,0,0,0,0 | |skill4=Rigging,B2,0,0,0,0,0,0 | ||
− | |skill5=Knots, | + | |skill5=Knots,B4,0,0,0,4,1,0 |
|skill6=Brawling,B1,0,1,0,1,0,0 | |skill6=Brawling,B1,0,1,0,1,0,0 | ||
− | |skill7=Sing, | + | |skill7=Sing,B2,0,0,0,0,0,0 |
− | |skill8=Sea-wise, | + | |skill8=Sea-wise,B3,0,0,0,0,0,0 |
|skill9=Gambling,B1,0,1,0,0,0,0 | |skill9=Gambling,B1,0,1,0,0,0,0 | ||
|skill10=Mending,B3,0,0,0,0,0,0 | |skill10=Mending,B3,0,0,0,0,0,0 | ||
|skill11=Wood-wise,B2,0,0,0,0,0,0 | |skill11=Wood-wise,B2,0,0,0,0,0,0 | ||
− | |skill12=Stealthy, | + | |skill12=Stealthy,B4,0,0,0,3,2,0 |
|skill13=Foraging,B2,0,1,0,0,0,0 | |skill13=Foraging,B2,0,1,0,0,0,0 | ||
|skill14=Orienteering,B2,2,0,0,1,0,0 | |skill14=Orienteering,B2,2,0,0,1,0,0 | ||
− | |skill15=Observation,B3, | + | |skill15=Observation,B3,3,1,0,2,2,0 |
|skill16=Knives,B2,0,0,1,1,1,0 | |skill16=Knives,B2,0,0,1,1,1,0 | ||
|skill17=Cartography,B2,1,0,0,1,0,0 | |skill17=Cartography,B2,1,0,0,1,0,0 | ||
− | |skill18=Carving, | + | |skill18=Carving,B3,0,1,0,1,0,0 |
|skill19=Climbing,B3,0,0,0,0,0,0 | |skill19=Climbing,B3,0,0,0,0,0,0 | ||
|beginners_luck1=Persuasion,Will,1 | |beginners_luck1=Persuasion,Will,1 | ||
− | |beginners_luck2=Interrogate,Will,1 | + | |beginners_luck2=Interrogate,Will,2 |
− | + | |beginners_luck3=Survival,Will,1 | |
|superficial=3 | |superficial=3 |
Revision as of 05:00, 26 April 2024
Goals: Become a renowned wood carver and sail the seas
Name | Stock | Age | Lifepaths |
---|---|---|---|
Collin | Man | 27 |
|
Alias | Homeland | Features | |
Scraper | Blue Gull Island |
Contents
BITs
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Abilities
Abilities
Tests | Artha | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Dice | R | D | C | Fate | Persona | Deeds | ||||
Stats | Will | B3 | — | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | ||
Perception | B4 | — | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Power | B3 | — | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Forte | B4 | — | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Agility | B5 | — | 0/3 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Speed | B6 | — | 0/3 | 0/2 | 1/20 | 0/10 | 0/3 | |||
Attributes | Health | B4 | 0/4 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | ||
Steel | B6 | — | 0/3 | 1/2 | 1/20 | 0/10 | 0/3 | |||
Circles | B1 | 0/1 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Resources | B1 | 0/1 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Skills | Sailor-wise | B2 | 1/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | ||
Ship-wise | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Seamanship | B3 | 0/3 | 0/2 | 0/1 | 1/20 | 1/10 | 0/3 | |||
Rigging | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Knots | B4 | 0/4 | 0/2 | 0/1 | 4/20 | 1/10 | 0/3 | |||
Brawling | B1 | 0/1 | 1/1 | 0/1 | 1/20 | 0/10 | 0/3 | |||
Sing | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Sea-wise | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Gambling | B1 | 0/1 | 1/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Mending | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Wood-wise | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Stealthy | B4 | 0/4 | 0/2 | 0/1 | 3/20 | 2/10 | 0/3 | |||
Foraging | B2 | 0/2 | 1/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Orienteering | B2 | 2/2 | 0/1 | 0/1 | 1/20 | 0/10 | 0/3 | |||
Observation | B3 | 3/3 | 1/2 | 0/1 | 2/20 | 2/10 | 0/3 | |||
Knives | B2 | 0/2 | 0/1 | 1/1 | 1/20 | 1/10 | 0/3 | |||
Cartography | B2 | 1/2 | 0/1 | 0/1 | 1/20 | 0/10 | 0/3 | |||
Carving | B3 | 0/3 | 1/2 | 0/1 | 1/20 | 0/10 | 0/3 | |||
Climbing | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 |
Computed
Reflexes | 5 |
---|---|
Mortal Wound | 9 |
Hesitation | 7 |
Skills Being Learned
Skill | Root | Aptitude | Tests |
---|---|---|---|
Persuasion | 3 | 7 | 1 |
Interrogate | 3 | 7 | 2 |
Survival | 3 | 7 | 1 |
Combat
Physical Tolerances Grayscale
Net effect from wounds: -0D
Tolerance | Su | Li | Mi | Se | Tr | Mo |
---|---|---|---|---|---|---|
Coordinate | 3 | 5 | 6 | 7 | 8 | 9 |
Injury |
Weapons and Armour
People'N'Stuff
Gear
- Arms, Run Of The Mill Quality
- Skill Toolkit
- Traveling Gear
- Personal Effects
Property
- Property, A House
Relationships
- City Runners 1D