Difference between revisions of "Attributes (Per Aspera)"

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* Corporeal (Physical)
+
* Badassitude: {Level} [][][][][] {Condition Bar}
** Might - Power
+
** Attack  - Power
 +
** Initiative - Finesse
 +
** Defense  - Resistance
 +
* Physique: {Level} [][][][][] {Condition Bar}
 +
** Strength - Power
 
** Reflexes - Finesse
 
** Reflexes - Finesse
 
** Endurance  - Resistance
 
** Endurance  - Resistance
* Ethereal (Mental)
+
* Intellect: {Level} [][][][][] {Condition Bar}
** Intellect - Power
+
** Discernment - Power
 
** Perception - Finesse
 
** Perception - Finesse
 
** Focus - Resistance
 
** Focus - Resistance
* Celestial (Spiritual)
+
* Persona: {Level} [][][][][] {Condition Bar}
 
** Will - Power
 
** Will - Power
 
** Rapport - Finesse
 
** Rapport - Finesse
** Temperament - Resistance
+
** Composure - Resistance
 +
* Anima: {Level} [][][][][] {Condition Bar}
 +
** Volition - Power
 +
** Lucidity - Finesse
 +
** Integrity - Resistance
 +
* Providence: {Level} [][][][][] {Condition Bar}
 +
** Kama - Power
 +
** Artha - Finesse
 +
** Dharma - Resistance
  
===Potential Resources===
+
===Condition Bar/Values===
HP
 
MP
 
Options
 
Drive
 
Composure
 
Wits
 
Sanity
 
Karma
 
  
=== Attribute Values ===
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Value !! Significance
+
! Value !! Descriptor
 +
|-
 +
| (*)( )( )( )( )( )( ) || Screwed
 +
|-
 +
| ( )(*)( )( )( )( )( ) || Very Bad
 +
|-
 +
| ( )( )(*)( )( )( )( ) || Bad
 +
|-
 +
| ( )( )( )(*)( )( )( ) || Normal
 +
|-
 +
| ( )( )( )( )(*)( )( ) || Good
 +
|-
 +
| ( )( )( )( )( )(*)( ) || Very Good
 
|-
 
|-
| 0 || Ugh.
+
| ( )( )( )( )( )( )(*) || Sublime
 +
|}
 +
 
 +
=== Attribute/Rank Values ===
 +
 
 +
{| class="wikitable"
 
|-
 
|-
| 1 || Miserable
+
! Value !! Human Standard
 
|-
 
|-
| 2 || Poor/Human Child
+
| -5 || Worst
 
|-
 
|-
| 3 || Low-Average Human Adult
+
| -4 || Terrible
 
|-
 
|-
| 4 || Above-Average Human Adult
+
| -3 || Very Poor
 
|-
 
|-
| 5 || Low-Average Celestial
+
| -2 || Poor
 
|-
 
|-
| 6 || Average Celestial/Excellent Human
+
| -1 || Mediocre
 
|-
 
|-
| 7 || ---
+
| 0 || Baseline
 
|-
 
|-
| 8 || Above-Average Celestial/Exceptional Human
+
| +1 || Fine
 
|-
 
|-
| 9 || ---
+
| +2 || Very Fine
 
|-
 
|-
| 10 || Upper Human Limit/Exceptional Celestial
+
| +3 || Great
 
|-
 
|-
| 11 || ---
+
| +4 || Superb
 
|-
 
|-
| 12+ || Spectacular, Even For A Celestial
+
| +5 || Best
 
|}
 
|}
  
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|}
 
|}
  
[[Category:In Nomine Game]]
+
[[Category:Per Aspera Game]]

Latest revision as of 06:43, 11 July 2020

  • Badassitude: {Level} [][][][][] {Condition Bar}
    • Attack - Power
    • Initiative - Finesse
    • Defense - Resistance
  • Physique: {Level} [][][][][] {Condition Bar}
    • Strength - Power
    • Reflexes - Finesse
    • Endurance - Resistance
  • Intellect: {Level} [][][][][] {Condition Bar}
    • Discernment - Power
    • Perception - Finesse
    • Focus - Resistance
  • Persona: {Level} [][][][][] {Condition Bar}
    • Will - Power
    • Rapport - Finesse
    • Composure - Resistance
  • Anima: {Level} [][][][][] {Condition Bar}
    • Volition - Power
    • Lucidity - Finesse
    • Integrity - Resistance
  • Providence: {Level} [][][][][] {Condition Bar}
    • Kama - Power
    • Artha - Finesse
    • Dharma - Resistance

Condition Bar/Values

Value Descriptor
(*)( )( )( )( )( )( ) Screwed
( )(*)( )( )( )( )( ) Very Bad
( )( )(*)( )( )( )( ) Bad
( )( )( )(*)( )( )( ) Normal
( )( )( )( )(*)( )( ) Good
( )( )( )( )( )(*)( ) Very Good
( )( )( )( )( )( )(*) Sublime

Attribute/Rank Values

Value Human Standard
-5 Worst
-4 Terrible
-3 Very Poor
-2 Poor
-1 Mediocre
0 Baseline
+1 Fine
+2 Very Fine
+3 Great
+4 Superb
+5 Best

Corporeal

Might

Value Significance
0 Floored By The Breeze
1 Ripped Like A Canary
2 Baby-Grip
3 Featherweight
4 (Beer) Barrel Chested
5 Sand Kicker
6 Weight Lifter (Apparent?)
7 Weight Lifter (Actual)
8 One Man Gun Show
9 Weight Juggler
10 Spinach-Eating Sailor Man
11 Atlas Flinched
12+ Genesis 32:28

Reflexes

Value Significance
0 Regularly Falls Down, Up, and Every Other Direction Imaginable, Euclidean or Otherwise
1 Walking Disaster
2 Accident Prone
3 Butterfingers
4 Gracefully Bovine
5 Jumpy or Punchy
6 Jumpy AND Punchy
7 Light Touch
8 Gracefully Feline
9 Waltzes On Tightropes
10 Always Prepared
11 Waltzes On Pinheads
12+ Regularly Preempts The Stimulus

Endurance

Value Significance
0 Coffin Jockey
1 Pale and Sickly
2 d4 Hit Die
3 Tough-as-Tissue
4 Delicately Sturdy
5 Stain Resistant
6 Sturdily Sturdy
7 Hale and Hearty
8 Tough-As-Nails
9 d12 Hit Die
10 Nearly Unkillable
11 Nigh Immortal
12+ Why Fear The Reaper When The Reaper Fears You?

Ethereal

Intellect

Value Significance
0 Knows Nothing
1 Idiot
2 Knucklehead
3 Borderline Knucklehead
4 Knows Something
5 Borderline Gifted
6 Gifted
7 Know-It-All
8 Genius
9 Second Ugliest Man In Athens
10 Knows They Know Nothing
11 Knows That "Knowing Nothing" Still Counts As "Knowing Something"
12+ Realizes That It's Better To Be Happy Than Intelligent