Difference between revisions of "Lucas"
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==Enchanting Projects== | ==Enchanting Projects== | ||
− | *[[Fibulas Fabulas]], a brooch | + | *[[Fibulas Fabulas]], a brooch - Done |
− | *[[Shear Satisfaction]], a pair of tailoring shears | + | *[[Shear Satisfaction]], a pair of tailoring shears - Done |
==Known Associations (Circles)== | ==Known Associations (Circles)== | ||
Line 13: | Line 13: | ||
==Notes== | ==Notes== | ||
+ | Founder of [[Wilderness Dandies]] (some have elite patches I made with obstacle 4 embroidery) | ||
− | |||
*Beginner's Luck: Knots: 1 fate | *Beginner's Luck: Knots: 1 fate | ||
*Beginner's Luck: Hunting: 0 fate | *Beginner's Luck: Hunting: 0 fate | ||
Line 29: | Line 29: | ||
|lifepath5=Student | |lifepath5=Student | ||
− | |fate= | + | |fate=28 |
− | |persona= | + | |persona=8 |
|deeds=0 | |deeds=0 | ||
Line 54: | Line 54: | ||
|call-on_traits={{BWCharacterSheet/TraitList | |call-on_traits={{BWCharacterSheet/TraitList | ||
− | }} | + | | Lucky}} |
− | |will=B5,0,0, | + | |will=B5,0,0,1,0,0 |
|perception=B5,0,0,0,0,0 | |perception=B5,0,0,0,0,0 | ||
|power=B2,0,0,0,0,0 | |power=B2,0,0,0,0,0 | ||
− | |forte=B3,0, | + | |forte=B3,0,1,0,1,0 |
|agility=B6,0,0,0,0,0 | |agility=B6,0,0,0,0,0 | ||
|speed=B4,0,0,0,0,0 | |speed=B4,0,0,0,0,0 | ||
|health=B5,0,0,0,0,0,0 | |health=B5,0,0,0,0,0,0 | ||
− | |steel=B4,0,1, | + | |steel=B4,0,1,1,0,0,0 |
|circles=B2,1,1,0,0,1,0 | |circles=B2,1,1,0,0,1,0 | ||
− | |resources=B4, | + | |resources=B4,2,0,0,6,0,0 |
|skill1=Calligraphy,B2,0,0,0,0,0,0 | |skill1=Calligraphy,B2,0,0,0,0,0,0 | ||
Line 72: | Line 72: | ||
|skill3=Read,B2,1,0,0,0,0,0 | |skill3=Read,B2,1,0,0,0,0,0 | ||
|skill4=Research,B2,0,0,0,0,0,0 | |skill4=Research,B2,0,0,0,0,0,0 | ||
− | |skill5=Symbology, | + | |skill5=Symbology,B3,1,0,0,1,3,0 |
|skill6=Sewing,B6,0,0,0,0,0,0 | |skill6=Sewing,B6,0,0,0,0,0,0 | ||
− | |skill7=Embroidery,B3, | + | |skill7=Embroidery,B3,3,0,0,2,1,1 |
|skill8=Clothing-wise,B3,0,0,0,0,0,0 | |skill8=Clothing-wise,B3,0,0,0,0,0,0 | ||
− | |skill9=Fashion-wise,B2, | + | |skill9=Fashion-wise,B2,2,0,0,0,1,0 |
− | |skill10=Sorcery, | + | |skill10=Sorcery,B6,0,0,0,2,5,0 |
− | |skill11=Enchanting,B5,0, | + | |skill11=Enchanting,B5,0,2, 0, 2, 2, 0 |
|skill12=Rule Of Law,B2,0,0,0,0,0,0 | |skill12=Rule Of Law,B2,0,0,0,0,0,0 | ||
|skill13=Oratory,B2,0,0,1,1,0,0 | |skill13=Oratory,B2,0,0,1,1,0,0 | ||
− | |skill14=Doctrine,B2, | + | |skill14=Doctrine,B2,1,0,0,0,0,0 |
|skill15=Etiquette,B2,1,0,0,0,0,0 | |skill15=Etiquette,B2,1,0,0,0,0,0 | ||
|skill16=Suasion,B2,1,0,0,0,0,0 | |skill16=Suasion,B2,1,0,0,0,0,0 | ||
− | |skill17=Sword, | + | |skill17=Sword,B4,0,0,0,0,0,0 |
|skill18=City-wise,B2,1,1,0,0,1,0 | |skill18=City-wise,B2,1,1,0,0,1,0 | ||
− | |skill19=Etching,B3, | + | |skill19=Etching,B3,1,0,1,0,1,0 |
− | |skill20=Alchemy, | + | |skill20=Alchemy,B2,0,1,1,2,3,0 |
+ | |skill21=Persuasion,B2,2,1,1,4,2,0 | ||
− | |beginners_luck1 | + | |beginners_luck1=Hunting,Perception/Agility,1 |
− | + | |beginners_luck2=Knots,Will,1 | |
− | | | + | |beginners_luck3=Observation,Perception,2 |
− | |||
− | | | ||
|superficial=2 | |superficial=2 | ||
Line 118: | Line 117: | ||
* Finery | * Finery | ||
* Personal Effects | * Personal Effects | ||
− | * | + | * Gollum parts |
+ | * Radiant Seagod Patches | ||
+ | |||
=== Property === | === Property === | ||
* Property, A Small Business | * Property, A Small Business | ||
Line 130: | Line 131: | ||
* Fashionista to Orcs 1D | * Fashionista to Orcs 1D | ||
=== Affiliations === | === Affiliations === | ||
− | * guild of haberdashers 1D | + | * guild of haberdashers 2D |
+ | * mentor 2D | ||
+ | * insurgency 1D | ||
+ | * [[Wilderness Dandies]] 1D | ||
[[Category:The Devil's Ferris Wheel]] | [[Category:The Devil's Ferris Wheel]] | ||
[[Category:Player Characters (DFW)]] | [[Category:Player Characters (DFW)]] |
Latest revision as of 02:47, 29 March 2025
Contents
Enchanting Projects
- Fibulas Fabulas, a brooch - Done
- Shear Satisfaction, a pair of tailoring shears - Done
Known Associations (Circles)
- Floyd - Master appraiser that helped Lucas when he bought his shop. He accepted a contract from Lucas to provide a very detailed appraisal of the property the current governor wants to build a temple on dedicated to Emperor X, the current emperor's father.
- Sidney - Master of fashion history and retired instructor.
Known Associations (non-Circles)
- Haqim is an Orc who works at a tea shop--> Lucas has a mission to make a pretty skirt from his existing one.
- Alfred (Al) the Alchemist - Contracted instructor in Alchemy. 1 action / day = 1 test
- Harold - Harold the Hunter - contracted to provide crabs and eagles
Notes
Founder of Wilderness Dandies (some have elite patches I made with obstacle 4 embroidery)
- Beginner's Luck: Knots: 1 fate
- Beginner's Luck: Hunting: 0 fate
- Beginner's Luck: Observation: 1 fate
Name | Stock | Age | Lifepaths |
---|---|---|---|
Lucas | Man | 31 |
|
Alias | Homeland | Features | |
BITs
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Abilities
Abilities
Tests | Artha | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Dice | R | D | C | Fate | Persona | Deeds | ||||
Stats | Will | B5 | — | 0/3 | 0/1 | 1/20 | 0/10 | 0/3 | ||
Perception | B5 | — | 0/3 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Power | B2 | — | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Forte | B3 | — | 0/2 | 1/1 | 0/20 | 1/10 | 0/3 | |||
Agility | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Speed | B4 | — | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Attributes | Health | B5 | — | 0/3 | 0/1 | 0/20 | 0/10 | 0/3 | ||
Steel | B4 | 0/4 | 1/2 | 1/1 | 0/20 | 0/10 | 0/3 | |||
Circles | B2 | 1/2 | 1/1 | 0/1 | 0/20 | 1/10 | 0/3 | |||
Resources | B4 | 2/4 | 0/2 | 0/1 | 6/20 | 0/10 | 0/3 | |||
Skills | Calligraphy | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | ||
Write | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Read | B2 | 1/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Research | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Symbology | B3 | 1/3 | 0/2 | 0/1 | 1/20 | 3/10 | 0/3 | |||
Sewing | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Embroidery | B3 | 3/3 | 0/2 | 0/1 | 2/20 | 1/10 | 1/3 | |||
Clothing-wise | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Fashion-wise | B2 | 2/2 | 0/1 | 0/1 | 0/20 | 1/10 | 0/3 | |||
Sorcery | B6 | — | 0/3 | 0/2 | 2/20 | 5/10 | 0/3 | |||
Enchanting | B5 | — | 2/3 | 0/1 | 2/20 | 2/10 | 0/3 | |||
Rule Of Law | B2 | 0/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Oratory | B2 | 0/2 | 0/1 | 1/1 | 1/20 | 0/10 | 0/3 | |||
Doctrine | B2 | 1/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Etiquette | B2 | 1/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Suasion | B2 | 1/2 | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Sword | B4 | 0/4 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
City-wise | B2 | 1/2 | 1/1 | 0/1 | 0/20 | 1/10 | 0/3 | |||
Etching | B3 | 1/3 | 0/2 | 1/1 | 0/20 | 1/10 | 0/3 | |||
Alchemy | B2 | 0/2 | 1/1 | 1/1 | 2/20 | 3/10 | 0/3 | |||
Persuasion | B2 | 2/2 | 1/1 | 1/1 | 4/20 | 2/10 | 0/3 |
Computed
Reflexes | 5 |
---|---|
Mortal Wound | 8 |
Hesitation | 5 |
Skills Being Learned
Skill | Root | Aptitude | Tests |
---|---|---|---|
Hunting | 5/6 | 5 | 1 |
Knots | 5 | 5 | 1 |
Observation | 5 | 5 | 2 |
Combat
Physical Tolerances Grayscale
Net effect from wounds: -0D
Tolerance | Su | Li | Mi | Se | Tr | Mo |
---|---|---|---|---|---|---|
Coordinate | 2 | 4 | 5 | 6 | 7 | 8 |
Injury |
Weapons and Armour
People'N'Stuff
Gear
- Clothes
- Traveling Gear
- Shoes
- Skill Toolkit
- Finery
- Personal Effects
- Gollum parts
- Radiant Seagod Patches
Property
- Property, A Small Business
Relationships
- court sponsor
Reputations
- prison witch 2D
- clothier 1D
- unconventional 1D
- honest 1D
- Fashionista to Orcs 1D
Affiliations
- guild of haberdashers 2D
- mentor 2D
- insurgency 1D
- Wilderness Dandies 1D