Difference between revisions of "Blue"
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[[File:Blue2a.png|thumb]] | [[File:Blue2a.png|thumb]] | ||
[[File:Blue2b.png|thumb]] | [[File:Blue2b.png|thumb]] | ||
− | The person standing before you is a man of an average paleish complexion, equally pale ( | + | The person standing before you is a man of an average paleish complexion, equally pale (as well as equally average) hair, normal build, and boring height. He seems both vaguely like a local --or perhaps more like someone who regularly makes vague, half-hearted attempts to pass as a local-- and lost somewhere in the depth of middle age. |
− | His name is equally vague and unmemorable. If you need to get his attention, in most cases, a simple "Hey You" will suffice, unless there's a dog nearby. In that case, "Hey You" always refers to the dog. In the case of dog, "sir," " | + | His name is equally vague and unmemorable. If you need to get his attention, in most cases, a simple "Hey You" will suffice, unless there's a dog nearby. In that case, "Hey You" always refers to the dog. In the case of dog, "doctor", "sir", "milord", or some other variant thereof, usually works in most cases. Should that fail, using a random name that doesn't belong to anyone else nearby has been known to work in a pinch. |
− | (There are a few who call him "Blue" for | + | (There are a few who regularly call him "Blue" for an unknown reason, though it is an exceptionally small few.) |
His papers are in order. He clearly possesses the skill set required of whatever sort of doctor he currently claims to be. He's quite good at the whole "doctoring" thing, actually. | His papers are in order. He clearly possesses the skill set required of whatever sort of doctor he currently claims to be. He's quite good at the whole "doctoring" thing, actually. | ||
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===Concept=== | ===Concept=== | ||
− | Enlightened Bastard ("The good die young, but | + | Enlightened Bastard ("The good ''usually'' die young, but bastards live forever.") |
{{BWCharacterSheet | {{BWCharacterSheet | ||
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|skill15=Empyrealia,B4,0,0,0,0,0,0 | |skill15=Empyrealia,B4,0,0,0,0,0,0 | ||
|skill16=Engineering,B6,0,0,0,0,0,0 | |skill16=Engineering,B6,0,0,0,0,0,0 | ||
− | |skill17=Falsehood, | + | |skill17=Falsehood,B7,0,0,0,0,0,0 |
− | |skill18=Foreign Languages,B3,0,0,0,0,0,0 | + | |skill18=Folklore,B3,0,0,0,0,0,0 |
− | | | + | |skill19=Foreign Languages,B3,0,0,0,0,0,0 |
− | | | + | |skill20=History,B3,0,0,0,0,0,0 |
− | | | + | |skill21=Instruction,B6,0,0,0,0,0,0 |
− | | | + | |skill22=Intimidation,B6,0,0,0,0,0,0 |
− | | | + | |skill23=Mending,B6,0,0,0,0,0,0 |
− | | | + | |skill24=Omen-wise,B3,0,0,0,0,0,0 |
− | | | + | |skill25=Painting,B3,0,0,0,0,0,0 |
− | | | + | |skill26=Persuasion,B6,0,0,0,0,0,0 |
− | | | + | |skill27=Philosophy,B3,0,0,0,0,0,0 |
− | | | + | |skill28=Read,B6,0,0,0,0,0,0 |
− | | | + | |skill29=Research,B6,0,0,0,0,0,0 |
− | | | + | |skill30=Rule Of Law,B3,0,0,0,0,0,0 |
− | | | + | |skill31=Scavenging,B6,0,0,0,0,0,0 |
− | | | + | |skill32=Spirit Binding,B3,0,0,0,0,0,0 |
− | | | + | |skill33=Sleight Of Hand,B7,0,0,0,0,0,0 |
− | | | + | |skill34=Soothing Platitudes,B3,0,0,0,0,0,0 |
− | | | + | |skill35=Sorcery,B7,0,0,0,0,0,0 |
− | | | + | |skill36=Summoning,B6,0,0,0,0,0,0 |
− | | | + | |skill37=Surgery,B3,0,0,0,0,0,0 |
− | | | + | |skill38=Symbology,B6,0,0,0,0,0,0 |
− | | | + | |skill39=Ugly Truth,B3,0,0,0,0,0,0 |
+ | |skill40=White-Smith,B3,0,0,0,0,0,0 | ||
|superficial=4 | |superficial=4 |
Latest revision as of 03:21, 21 October 2024
(Reworking/WIP/fucking with templates/etc.)
The person standing before you is a man of an average paleish complexion, equally pale (as well as equally average) hair, normal build, and boring height. He seems both vaguely like a local --or perhaps more like someone who regularly makes vague, half-hearted attempts to pass as a local-- and lost somewhere in the depth of middle age.
His name is equally vague and unmemorable. If you need to get his attention, in most cases, a simple "Hey You" will suffice, unless there's a dog nearby. In that case, "Hey You" always refers to the dog. In the case of dog, "doctor", "sir", "milord", or some other variant thereof, usually works in most cases. Should that fail, using a random name that doesn't belong to anyone else nearby has been known to work in a pinch.
(There are a few who regularly call him "Blue" for an unknown reason, though it is an exceptionally small few.)
His papers are in order. He clearly possesses the skill set required of whatever sort of doctor he currently claims to be. He's quite good at the whole "doctoring" thing, actually.
His claims often change, sometimes ludicrously, along side the list of names he'll respond to. This may seem disconcerting at first, but these feelings are nothing more than unwarranted anxiety: his papers are always in order, and everything is as it should be.
Rest now. You're safe.
Contents
Concept
Enlightened Bastard ("The good usually die young, but bastards live forever.")
Name | Stock | Age | Lifepaths |
---|---|---|---|
"Blue" | Man | 50 |
|
Alias | Homeland | Features | |
Many | Parts Unknown | Pale. Pale everything. Pale skin. Pale eyes. Pale hair. Just pale. |
BITs
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Abilities
Abilities
Tests | Artha | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Dice | R | D | C | Fate | Persona | Deeds | ||||
Stats | Will | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | ||
Perception | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Power | B1 | — | 0/1 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Forte | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Agility | B4 | — | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Speed | B3 | — | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Attributes | Health | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | ||
Steel | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Circles | B4 | 0/4 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Resources | B7* | — | 0/4 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Skills | Administration | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | ||
Alchemy | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Anatomy | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Ancient Languages | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Apothecary | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Astrology | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Aura Reading | B7 | — | 0/4 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Bargaining | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Blacksmith | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Bureaucracy | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Circination | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Composition | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Death Art | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Enchanting | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Empyrealia | B4 | 0/4 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Engineering | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Falsehood | B7 | — | 0/4 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Folklore | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Foreign Languages | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
History | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Instruction | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Intimidation | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Mending | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Omen-wise | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Painting | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Persuasion | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Philosophy | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Read | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Research | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Rule Of Law | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Scavenging | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Spirit Binding | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Sleight Of Hand | B7 | — | 0/4 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Soothing Platitudes | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Sorcery | B7 | — | 0/4 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Summoning | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Surgery | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
Symbology | B6 | — | 0/3 | 0/2 | 0/20 | 0/10 | 0/3 | |||
Ugly Truth | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 | |||
White-Smith | B3 | 0/3 | 0/2 | 0/1 | 0/20 | 0/10 | 0/3 |
Computed
Reflexes | 4 |
---|---|
Mortal Wound | 9 |
Hesitation | 4 |
Skills Being Learned
Skill | Root | Aptitude | Tests |
---|
Combat
Physical Tolerances Grayscale
Net effect from wounds: -0D
Tolerance | Su | Li | Mi | Se | Tr | Mo |
---|---|---|---|---|---|---|
Coordinate | 4 | 4 | 4 | 4 | 5 | 6 |
Injury |
Weapons and Armour
People'N'Stuff
Gear
- Personal Effects
- Skill Toolkits
- Blindfold(Enchanted)
Property
- The Drowned Keep, Ancient hydraulic Complex With Attendant Town
- Eversmile Manor, Leaky and ramshackle house directly overlooking the worst smelling, stagnant, and heavily polluted bend of the section of the Síró Folyó that flows past Sans Égal.
- Mural, "The Eisenhardt Subversion"
Relationships
- Butch Skull-Gorger, Stupid Dog/Man Servant
- Hey You, Overly-Dignified Guard Mastiff
- Majordomo/"Leroy", Minor
- Governor, Powerful, Immediate Family
Reputations
- Capricious[Infamous] 1D
- Favored By The Governor 2D
- "The Great and Magnanimous" 2D
Affiliations
- Academia 2D
- Corvids 2D