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| Line 103: |
Line 103: |
| | |skill27=Mending,B6,0,0,0,0,0,0 | | |skill27=Mending,B6,0,0,0,0,0,0 |
| | |skill28=Omen-wise,B3,0,0,0,0,0,0 | | |skill28=Omen-wise,B3,0,0,0,0,0,0 |
| − | |skill29=Oratory,B3,0,1,0,0,0,0 | + | |skill29=Oratory,B3,0,2,0,0,0,0 |
| | |skill30=Persuasion,B6,0,1,0,2,1,0 | | |skill30=Persuasion,B6,0,1,0,2,1,0 |
| | |skill31=Philosophy,B3,0,0,0,0,0,0 | | |skill31=Philosophy,B3,0,0,0,0,0,0 |
Revision as of 07:13, 9 September 2023
Concept
Enlightened Bastard ("The good die young, and bastards live forever.")
Character Index
| Name |
Stock |
Age |
Lifepaths
|
| "Blue" |
Man |
39
|
- Gifted Child
- Augur
- Rogue Wizard
- Demented Inventor
- Scholar
|
| Alias |
Homeland |
Features
|
| Many |
Parts Unknown |
Pale. Pale everything. Pale skin. Pale eyes. Pale hair. Just pale.
|
BITs
Beliefs
| Belief 1
|
There is no "magic" or "supernatural", only the "natural" world: a single set of obscure, yet-to-be-fully-grasped rules governing the actions of everything real in a manner quantifiable to the truly observant. Understanding this is critical to fully developing one’s true potential as a mage.
|
| Belief 2
|
I must show kindness and avoid violence wherever possible. Life has intrinsic value, and there’s far too much suffering in this world already for me to be adding to it.
|
| Belief 3
|
Art is a weapon, anger is a distraction, and pride is the mother of both ignorance and regret.
|
|
Instincts
| Instinct 1
|
Always keeps his various bullshit stories straight.
|
| Instinct 2
|
Always the ascetic.
|
| Instinct 3
|
Always keeps mental track of where the exits are and how to make best use of them.
|
|
Traits
| Character Traits |
Die Traits |
Call-On Traits
|
- Chronologue
- Kind
- Hide Before Battle
- Unhinged
- Spooky
|
- Gifted
- Dreamer
- Spirit Familiar
- Touch Of Ages
- Fey Blood[Essence of the Earth]
- Celestial Sight
- Sixth Sense
- Weather Sense
- Low Speech
- Jaded
- Bookworm
- Geometric
- Outsider
|
- Glib
- Aura Of Innocence
- Fortitude
- Nimble
- Tinkerer
- Meticulous
- Dramatic
|
|
Artha
| Fate |
Persona |
Deeds
|
| 8 |
1 |
0
| |
Abilities
Abilities
|
Tests |
|
Artha |
|
Dice |
|
R |
D |
C |
|
Fate |
Persona |
Deeds |
|
|
|
|
|
| Stats |
Will
|
B6
|
|
—
|
0/3
|
0/2
|
|
0/20
|
0/10
|
0/3
|
| Perception
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
| Power
|
B1
|
—
|
0/1
|
0/1
|
0/20
|
0/10
|
0/3
|
| Forte
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
| Agility
|
B4
|
—
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Speed
|
B3
|
—
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
|
|
|
|
|
| Attributes |
Health
|
B8
|
|
—
|
0/4
|
0/3
|
|
0/20
|
0/10
|
0/3
|
| Steel
|
B8
|
—
|
0/4
|
0/3
|
0/20
|
0/10
|
0/3
|
| Circles
|
B4
|
0/4
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Resources
|
B7*
|
—
|
0/4
|
0/2
|
0/20
|
0/10
|
0/3
|
|
|
|
|
|
| Skills |
Administration
|
B3
|
|
0/3
|
0/2
|
0/1
|
|
0/20
|
0/10
|
0/3
|
| Alchemy
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
| Anatomy
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Ancient Languages
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Apothecary
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Astrology
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Aura Reading
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
| Bargaining
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
| Blacksmith
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Bureaucracy
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Circination
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
| Composition
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
| Death Art
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
| Enchanting
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
| Engineering
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
| Falsehood
|
B6
|
—
|
1/3
|
0/2
|
0/20
|
0/10
|
0/3
|
| Field Dressing
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Foreign Languages
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Graveyard-wise
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Haggling
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| History
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Illumination
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Inconspicuous
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Instruction
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
| Intimidation
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
| Mad Invention-wise
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Mending
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
| Omen-wise
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Oratory
|
B3
|
0/3
|
2/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Persuasion
|
B6
|
—
|
1/3
|
0/2
|
2/20
|
1/10
|
0/3
|
| Philosophy
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Read
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Research
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
| Rule Of Law
|
B3
|
1/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Scavenging
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
| Sleight Of Hand
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
| Soothing Platitudes
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Sorcery
|
B6
|
—
|
3/3
|
0/2
|
3/20
|
2/10
|
0/3
|
| Spirit Binding
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
| Streetwise
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Summoning
|
B6
|
—
|
0/3
|
0/2
|
0/20
|
0/10
|
0/3
|
| Surgery
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Tactics
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Ugly Truth
|
B3
|
1/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
| Writing
|
B3
|
0/3
|
0/2
|
0/1
|
0/20
|
0/10
|
0/3
|
Computed
| Reflexes
|
4
|
| Mortal Wound
|
9
|
| Hesitation
|
4
|
Skills Being Learned
Combat
Physical Tolerances Grayscale
Net effect from wounds: -0D
| Tolerance |
Su |
Li |
Mi |
Se |
Tr |
Mo |
| Coordinate |
4 |
4 |
4 |
4 |
5 |
6 |
| Injury |
|
|
|
|
|
|
Weapons and Armour
People'N'Stuff
Gear
- Personal Effects
- Skill Toolkits
Property
- Property, Ancient hydraulic Complex ("The Drowned Keep") With Attendant Town
Relationships
- Majordomo/"Leroy", Minor
- Governor, Powerful, Immediate Family
Reputations
- Capricious[Infamous] 1D
- "The Great and Magnanimous" 2D
Affiliations